WRLD: Japanese gangsters, heavy fiction, weird comics, demented prog, and even some references to photography

Hello, faithful readers. I'm sure all 2-3 of you are wondering when I was going to talk about weird things to watch and read and listen to again. Well, wonder no more. It's time for another installment of WRLD.

Watching

Nikkatsu Studios in Japan produced some of the coolest gangster films of the 60's. I noticed that Seijun Suzuki's Detective Bureau 2-3 was available streaming on Amazon, and always enjoy watching Jo Shishido in action. ***

I went back and watched Tokyo Drifter, and this film is still one of Suzuki's best. *****

Branded to Kill is Seijun Suzuki at peak weirdness. John Zorn's essay on this film for the Criterion Collection is what got me into Suzuki. Highly recommended. *****

For No Good Reason is a documentary that profiles the artist Ralph Steadman, best known for his collaborations with Hunter S. Thompson. Watching Steadman paint and draw is cool, and there is a little bit of great HST footage. The talking head style interviews are a bit dry at times, and the film is marred by crappy, invasive graphic overlays. Worth watching if you're a big fan. **

Terry Gilliam's new film The Zero Theorem was released on streaming at the same time as the theatrical release. The plot and cast sounded promising. Unfortunately, the writing is not great, and neither is the CGI. Tilda Swinton's bit part as a virtual shrink is hilarious. The look of the film is wonderful, but when that thrill wears off the story and characters just don't feel cohesive. Worth watching, but not worth buying. **

A few people have recommended the film Frank, starring Michael Fassbender as a musician who never removes his giant fake head. Planning to watch this one in the next few days.

Happy People: A Year in the Taiga is a documentary co-directed by Werner Herzog that profiles a hunting community in remote Siberia. Seeing how other cultures live can be a nice reminder that our day-to-day worries are definitely first world problems. ***

To the Wonder is Terence Malick's latest film and the only good things I can say about it are that I enjoyed the cinematography at times, and that I was really happy that Ben Affleck barely has any lines. A disappointing mess, and that's coming from a huge fan of his other films. *

Reading

Yuichi Yokoyama's Color Engineering is an amazing mix of abstract comic book narrative, paintings, drawings, and photographs. Wilder in stylistic scope than his also quite enjoyable book Garden, Color Engineering touches the abstract edges of how we comprehend and digest art and storytelling. Reading this book requires simultaneously decoding 4-5 art forms at the same time, which is very stimulating. Highly recommended. *****

Colorless Tsukuru Tazaki is Haruki Murakami's latest novel, and everyone in my book club thought it was sub-par when compared to the rest of his work. **

Gringos is a hilarious 1991 novel by Charles Portis involving a cult, some UFO freaks, and archaelogical hustlers. Highly entertaining. ****

Robert C. Jones writes ghost town books they way they oughta be. How to get there, a little bit of history, and most importantly - what kind of ruins are left to see. The Mojave Preserve is a beautiful, underrated place to explore, and Ghost Towns of the Mojave National Preserve is an excellent resource. ****

Fine Art Printing for Photographers is the third edition of Uwe Steinmuller's highly technical book on inkjet printing. If you want to make better inkjet prints, this book is an excellent resource. While I didn't know him personally, I followed Uwe's site outbackphoto.net, and was saddened to hear that he passed away last month. He will be missed. ****

Every year I try to read a big, challenging book. This year, I finally read The Recognitions by William Gaddis. A huge, complex story that centers around art forgery, The Recognitions is the literary bridge between James Joyce and Thomas Pynchon. At times difficult, erudite, hilarious, complicated, and astonishing. **** 

The Wes Anderson Collection features an essay on each of his films through Moonrise Kingdom, combined with extensive interviews, and behind the scenes photos. The supporting artwork is fun, too. The discussions about Anderson's influences and working methods are really interesting. Essential reading for fans of his work. ****

Chester Brown's review of Ant Colony nails it: "Michael DeForge is that rare sort of cartoonist, a genuine artist with a unique vision and a teeming imagination. He’s not trying to create sentimental pap for a mass audience. I love his work, but I do wonder why any sensible, profit-minded publisher would release this crazy book." ****

Someone pointed me to a 2013 Slate article on Mike Mandel's Making Good Time. Mandel covers an early 20th century industrial photography team called the Gilbreths who put pulsing lights on workers and took long exposures. The photographs were then analyzed in order to improve worker efficiency. Mandel then provides his own modern update on this style of photography. A wonderful intersection of industrial photographic history, light painting, and humor. ****

Listening

Matthew Young's 1982 album Recurring Dreams was reissued by Drag City earlier this year. Subtle, wonderful headphone listening. ****

Some how Van Der Graaf Generator's Pawn Hearts has escaped me all of these years. Wow. This album hurts my head, but tickles a little bit at the same time. ***

Doing

I'll have some news soon on an exciting new commercial photography project. Until then, you can always follow the latest photos, news, and antics on FacebookTwitter, or G+.

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360 Night Panorama: Trailer, Hubcaps, Windshields, etc.

Trailer, Hubcaps, Windshields, etc.  - by Joe Reifer

Trailer, Hubcaps, Windshields, etc.  - by Joe Reifer

We continued to explore more of the amazing photographic terrain of the Valley Junkyard during this month's night photography workshop. One night we had some really great clouds, and I shot a few 360 panoramas. The old trailer, piles of hubcaps, and rows of windshields on racks made for interesting subject material. Clicking the image above will take you to an interactive version of the panorama.

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Night photography in the junkyard: Mixing moonlight and city lights

My night photos straddle a weird line between documentary and art. I'm exposing and post-processing for an open, descriptive look. I want enough contrast to show form, but try not to be overly dramatic. The rich, saturated color palette has been tuned to represent how I saw the scene. Yes, it's an artistic interpretation, but hopefully more reality based than lurid.

To achieve this look, my exposure times for full moon photos away from city lights are typically 5 minutes at f/8, ISO 200. This creates a balanced histogram that can sometimes look like daylight straight out of the camera. That's fine, because darkening the image in post-production tends to hide noise.

Clever title referring to the drought - by Joe Reifer

The Valley Junkyard is an urban location that's still large enough to let the moon light the subject. The city lights do have an influence, especially on the tone and color of the sky. The image above is 3 stacked exposures of 3 minutes at f/9.5, ISO 200. That's 1.5 stops darker than a typical full moon shot.

The extra brightness in the sky can make post-processing a little bit tougher. I often use Lightroom to develop for the foreground, and bring the image into Photoshop to darken the sky using a Curve with a Layer Mask. This process is faster, easier, and more flexible than making selective sky adjustments in Lightroom.

valleyjunkyard_20140908_008m_LABw.jpg

The truck image above is a stack of 8 exposures - each one is 2.5 minutes at f/8, ISO 200. This achieves 20 minute star trails without needing to run in-camera noise reduction. The truck image also benefitted from a Curves layer to darken the sky. I really enjoy the complementary colors of blue and orange. I usually do some minor Saturation and Luminance adjustments in the HSL panel in Lightroom. The real magic of refining the color palette happens in Photoshop using Selective Color, or Curves with a LAB color space conversion. You can see these techniques in action at my night photography workshops.

I'm still experimenting with the post-processing on the image above. I shot a 5 image bracket of 23 seconds, 45 seconds, 1.5 minutes, 3 minutes, and 6 minutes at f/9.5, ISO 200. I used the 6 minute exposure for the sky/stars, and a blend of the 3 minute exposure and HDR file for the foreground. I also used the HDR file to recover some highlight detail along the horizon. The feel of the lighting is soft and quiet.

The gas pumps image is still undergoing some fine tuning. I shot 9 exposures - each one was 3 minutes at f/8, ISO 200. Seven of those images were used for the 21 minute star trails above. I omitted 2 images because the clouds were too dense, creating gaps in the star trails. Stacking star trails with fast moving clouds can create the ribbed effect that's prominent in the upper right. This image will benefit from some more fiddling with the sky colors, and some selective tone adjustments on the pumps.

I hope these meditations on shooting and post-processing under mixed lighting conditions are helpful. Stay tuned for some brand new 360 panoramas from the Valley Junkyard.

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Valley Junkyard Night Photos and Sunset Time-Lapse

I've just returned from the Valley Junkyard Night Photography and Light Painting Workshop in California's Central Valley. There are some new images in the Valley Junkyard gallery. Eleven adventurous photographers joined us for the workshop, and we had a great time. I've spent 10 nights in the Valley Junkyard, and I'm still discovering new things to shoot. Troy Paiva and I will likely be hosting another workshop at this location in the spring of 2015. Contact me to get on the notification list - these workshops can often fill up quickly.

Below is a time-lapse video of the workshop participants enjoying the sunset, just before gearing up for their 3rd night of shooting in this amazing place.


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Albion Castle: Cave Photo Shoot Under a Historic San Francisco Brewery

The Albion Castle is a fascinating and little known historic building in the Hunter's Point neighborhood of San Francisco. The castle was built in 1870 by John Burnell, who started a brewery using the underground aquifer as the water source. Two stone cisterns were dug to capture the water. This area is accessed via caves underneath the castle. You can read more about the castle's history on Atlas Obscura. In 2005 I got invited to a party at the Albion Castle. The building was amazing, and the underground caves seemed like a perfect location for a photo shoot. I came up with a concept about a mob couple who visit the caves, and the husband gets killed and dumped in the water. I arranged access to return to the castle, and then found two willing participants to play the couple. Thanks Rick and Excelsus!


The photos were taken with a Canon EOS 20D and 10-22mm lens. An off-camera 580EX was triggered with a Pocket Wizard. The flash was diffused but not gelled to create a warm against cool lighting scheme. I also used long exposures on some of the shots to blur Rick as he floated in the underground pool. And wow, that water was cold!

The biggest surprise in revisiting this shoot from 9 years ago is how much better the photos looked after updating the Process 2012 in Lightroom. Both the software and my post-processing skills have come a long way since 2005. I hope you enjoy the photos of this unique location. Below are a few outtakes:


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Projections: Airplane Light Painting and Post-Processing

Photographer Tim Little made one of my favorite photos from the Eagle Field Night Photography workshop last year.  A tiny 2 seater ERCO Ercoupe airplane sits out near the runway at an old WWII training base. Tim saw the potential of projecting the little airplane's shadow onto a nearby storage container. Before opening up his exposure, Tim and I experimented with different lighting angles and distances to get the plane projection just in the right spot. If you're shooting with a friend, have one person stand behind the camera to see what the camera sees, as the other person tests the lighting.

Once Tim nailed the lighting, he took multiple shots at about 2.5 minutes f/11, ISO 200.  This exposure is a bit darker than an expose to the right (ETTR) image shot under full moon conditions. The slight underexposure helps keep the night time feel, and allows the light painting to pop.

Projections 01: Light Painting
Projections 01: Light Painting

1. Light Painting - Above is the single exposure that shows the best version on the light painting, which was done with a flashlight.

Projections 02: Stacking and Masking
Projections 02: Stacking and Masking

2. Stacking and Masking - The camera is facing roughly to the south, which makes the star trails almost horizontal. To make the star trails longer, multiple shots were stacked in Photoshop, using Lighten blending mode on everything except the bottom layer.

Tim also used a non-lighted painted shot from the stack to mask out the light on the airplane and cement in the foreground. Having a non-light painted image in your star trail stack gives you an easy way to reduce or remove light painting from your image. This effect makes Tim's image more mysterious, because the projected light doesn't have an obvious source.

The image is starting to look really good, but there are a few more post-processing techniques that will help make the final photo really sing.

Projections 03: Curves for Contrast

Projections 03: Curves for Contrast

3. Curves for Contrast - After reviewing the histogram, I used an S-curve to increase the overall contrast. This gives the plane a bit more shadowy mystery, and adds more snap to the projected image. The sky looks better, too. The S-curve could also be applied in Lightroom in the Tone Curve panel.

Projections 04: Sky Contrast Curve

Projections 04: Sky Contrast Curve

4. Sky Contrast Curve - Using the Quick Selection Tool (W), I selected the sky. Then I created a new curves layer to add more contrast to the sky and star trails. The red area shows the part of the image that's protected from this adjustment. This selective adjustment is possible in Lightroom, but easier to do in Photoshop.

Projections 05: Vibrance
Projections 05: Vibrance

5. Vibrance - Next was a Vibrance and Saturation adjustment. This pushed the plane and sky towards blue, and increased the color contrast against the warmer orange light of the plane projection. You could also use Saturation, Selective Color, or a LAB conversion for this type of adjustment. Vibrance could also be adjusted in Lightroom.

Projections 06: Off-center Vignette
Projections 06: Off-center Vignette

6. Off-center Vignette - To make the projection even more dramatic, I created a vignette around the projected plane shadow. The curve adjustment above darkens everything except the projected plane shadow. Because the projection isn't in the center of the image, I used the Gradient tool to make a vignette just in this area (indicated by the red mask). Hit G for gradient, and adjust your tool bar to look like this:

gradient-settings

Create a new Curves layer, and make sure the mask is selected. Then draw a line to create your vignette. If you don't get it right the first time, just try again. You can also create an off-center vignette in Lightroom using the radial vignette feature.

Projections 07: Selective sharpening
Projections 07: Selective sharpening

7. Selective Sharpening - Using the Marquee tool (M), I drew a box around the airplane and hit Command-J to put this selection on a new layer. I applied sharpening to this layer, and then added a black layer mask by holding down alt-option and clicking the new mask icon (aka, the front loading washer). Using a soft brush at 20-30%, I painted in some extra sharpening on the rivets and peeling paint of the airplane. This adjustment could also be done in Lightroom with the adjustment brush, but Photoshop offers more control.

Projections: Final Image
Projections: Final Image

8. Output Sharpening - At this point, the image is ready for output. If you're in Lightroom, simply use the Export setting with the appropriate amount of output sharpening for screen. In Photoshop, flatten the layers, go to Image-Image Size, choose your dimensions, select Bicubic (best for smooth gradients), and click OK. Apply output sharpening using Smart Sharpen, Unsharp Mask, or a plugin. Then save for web.

I'd like to thank Tim Little for giving me permission to feature this image on my blog. Want to hone your skills on night photography, light painting, and post-processing? Consider taking a night photography workshop!

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B&H Travel Series: How to Shoot 360-Degree Panoramas

B&H Photo just published an article that I wrote on How to Shoot 360-Degree Panoramas. This 360 pano article is part of the B&H Travel Series. I cover everything from iPhone panorama apps to professional panoramic heads. Thanks to night photographer and B&H marketing guru Gabriel Biderman for this opportunity to inspire more people to shoot 360s. Enjoy!

B&H Travel Series: How to Shoot 360-Degree Panoramas
B&H Travel Series: How to Shoot 360-Degree Panoramas
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Boron Air Force Station 360 Night Panorama

Boron AFS Night Panorama
Boron AFS Night Panorama

The Mojave Desert...in July? Yes! During last week's full supermoon I spent 2 nights shooting 360 panoramas at the abandoned Boron Air Force Station. Boron AFS was built in the 1952 as part of the Air Defense Command radar network. After being decommissioned in 1975, Boron was used as a Federal prison from 1979-2000. The radome is still operated by the FAA.

Temperatures were 100º in the daytime, and in the 80's at night. The monsoon season brought fantastic clouds both nights. I was shooting with the Canon EOS 6D, and used the built-in GPS feature to record the location of each panorama. Setting the GPS to record positioning at 2 minute intervals seemed to have barely any affect on battery life. A screenshot of the Lightroom maps module for the shoot is below. The GPS coordinates also get picked up by Pano2VR, which will save a lot of time when building a virtual tour.

You clicked the image at the top and looked at the 360 pano already, right?

Update 8/25/14: There are 14 panoramas in the night tour of Boron AFS. I'm still adding panos, and hope to have a tour with 25+ panos and a map when everything is done.

Boron AFS - Lightroom GPS Coordinates
Boron AFS - Lightroom GPS Coordinates
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Sony a7R vs. Canon EOS 6D: Long Exposure Noise Tests, HDR Bracketing, Panoramas and More

I've wanted to try the Sony a7R ever since I read Fred Miranda's review on using the a7R with Canon lenses. In addition to a sizable jump in resolution over the Canon 6D and 5D Mark III, the a7R's 36 megapixel full frame sensor reportedly has better dynamic range. The ability to lift the shadow details in underexposed a7R files is really impressive. Not having an optical low pass filter also makes these files quite sharp straight out of the camera. The a7R's sensor has offset gapless micro-lenses to help with wide angle corner performance.

Would these benefits improve image quality, resolution, and workflow for my type of shooting? What were the trade offs? I rented a Sony a7R and Metabones Canon to Sony adapter from LensRentals.com to find out.

360 Panoramas: Sony a7R vs. Canon 6D

I often shoot 360 panoramas in 4 shots on the EOS 6D with a Canon 8-15mm fisheye lens. The final file is 10,500 x 5250 (55 megapixels). The same lens and shooting pattern on the Sony a7R results in 14,000 x 7,000 (98 megapixels). This resolution gain allows more zooming online, and bigger prints. The 6D would require 6 shots around, 1 up, and 1 down to achieve this resolution.

The a7R files look sharper out of the camera, and wide angle lens edge performance is just as sharp at the edges as the 6D, if not better. The ability to lift shadow detail without a noise penalty is really impressive.

HDR Bracketing: Sony a7R vs. Canon 6D

For those of you who shoot HDR, it's important to note that the a7R's exposure bracketing options are more limited than on Canon.

Canon EOS 6D: Versatile HDR bracketing options Set your own exposure level increment in 0.3 stop intervals. Decide whether you want 2, 3, 5 or 7 shots.

Sony a7R: Fixed/Limited HDR bracketing options 0.3 stops/3 shots - 0.3 stops/5 shots 0.5 stops/3 shots - 0.5 stops/5 shots 0.7 stops/3 shots - 0.7 stops/5 shots 1.0 stop/3 shots - 2.0 stops/3 shots - 3.0 stops/3 shots

Most of the time, a 3 shot bracket at 2 stop intervals is enough for what I shoot. Occasionally I'll shoot a 5 shot bracket every 2 stops with the 6D. That's not an option on the a7R. Considering the added dynamic range of the a7R, perhaps the 3 shot 3.0EV bracketing would work OK though.

Conclusion: Despite the bracketing limitations, the a7R's extra sharpness, resolution, and dynamic range could be a big plus for the 360 panorama shooting that I do.

Long Exposure Noise: Sony a7R vs. Canon 6D

For night photography, having a camera that can produce clean files without the need to run long exposure noise reduction (LENR) is really helpful.  When LENR is turned on in most cameras, noise reduction runs after your exposure finishes.

If your shot is 5 minutes, the camera runs noise reduction for an additional 5 minutes before you can shoot again. During that 5 minutes that camera takes a dark frame that is used to subtract noise and hot pixels from your photo. This process is great for image quality, but can significantly cut into your productivity and battery life.

I know from experience that the Canon EOS 6D is clean in the 6-8 minute exposure range without using LENR (as long as the weather is cold). I was curious to see how the Sony a7R stacked up for night photography. I ran the cameras through a series of tests with long exposure noise reduction (LENR) turned off. The body cap was on. The ambient temperature was 66 degrees. The ISO was set to 100 on both cameras.

Noise Test Results: Sony a7R vs. Canon 6D

For exposures of 15 seconds, 30 seconds, 1 minute, and 2 minutes, both cameras produced clean files. There was little to no performance compromise for leaving LENR turned off in both cameras.

3 minutes: The 6D still looks good. The a7R is just starting to show faint traces of noise and hot pixels. Nothing objectionable.

4 minutes: The 6D is just starting to show a few signs of noise and hot pixels. The a7R has a bit more noise now.

6 minutes: The 6D is still fine at 6 minutes. The Sony a7R has noticeably more hot pixels by this point. Enough to where you'll spend a few minutes with each file cloning them out.

8 minutes: The 6D still is still good. The a7R has reached the breaking point, with additional hot pixels.

10 minutes: The 6D has a bit more noise now. You'll need to clone a few hot pixels, but it's still usable. a7R = nope.

15 minutes: The 6D is past my comfort level for noise at this point. The a7R has galaxies full of hot pixels.

Conclusion: The 6D is good for long exposures up to 8 minutes without LENR.  The a7R is good up to 4-5 minutes. This gives the 6D the advantage for shooting long star trails in one shot, and for doing star trail stacking using less shots.

Turning on Long Exposure Noise Reduction

I also ran some tests with Long Exposure Noise Reduction (LENR) turned on in the camera. Both cameras were perfectly clean on 5 minute, 8 minute, and 10 minute exposures.

15 minute exposure: The 6D still looks great. The a7R file shows a few hints of noise.

30 minutes: The 6D shows some luminance noise that will benefit from additional noise reduction in post, but is still usable. The Sony battery died during the 30 minutes that noise reduction was running. The file was still saved on the memory card, but without any noise reduction.

Other Considerations

Battery Life: Canon is the clear winner here. Both cameras started the tests with a fully charged battery. The Sony battery died during the 30 minute exposure test. The Canon battery still had 40% capacity left at the end.

When the Sony a7R LCD screen is active, it does not turn off all of the way. Even when the screen appears blank, it's still slightly lit up and using battery life. Switching to the EVF may not help, and also makes reviewing images a pain. Advantage: Canon

Timer Remotes: There are a wide number of timer remotes available for shooting long exposures on Canon. Sony doesn't have a remote with a built-in timer, only an expensive manual option. There are only a few third party remote options for Sony, and I'm not aware of anyone who makes a wired remote with a timer. Advantage: Canon

Focusing: I haven't tested the a7R under full moon conditions, but did find Sony's focus peaking feature to be an excellent tool for daytime landscape shooting. Canon's AF is better for faster moving subjects. I don't use AF very much, so this is not really an issue.

Lenses: Canon DSLR's have a wide range of high quality lenses available. You can also use Olympus OM or Nikon lenses on an adapter. Native full frame Sony lens options are much more limited, but Sony's E mount will take a wide variety of lenses with an adapter. If you want to keep autofocus, the adapters can be expensive and AF slow. For landscapes this isn't a problem. For wide angle lenses, having a quality adapter is important to maintaining sharpness across the frame. Advantage: Canon

Size and Weight: The a7R is 5.0 x 3.7 x 1.9 inches and weighs 14 ounces. The 6D is 5.7 x 4.4 x 2.8 inches and weighs 27 ounces. The 5D Mark III is 6.0 x 4.6 x 3.0 inches and 30 ounces. Saving a pound in your gear bag is nice. Advantage: Sony

Build Quality and UI: No problems for me here with either camera, other than needing to test the a7R to make sure there are no light leaks during long exposures. The Canon has a slight edge in UI, but the Sony is pretty intuitive.

File Size: The 6D's CR2 files are about 20 MB each. The Sony a7R ARW files are about 37 MB. Memory cards and hard drives are inexpensive. The a7R RAW files are referred to as "visually lossless" but they do throw away some data to keep the file size down. I have seen one example file where the quality of a star trail shot was affected by the Sony's lossy file type. Something to keep an eye on. Advantage: Canon

Shutter Shake: Much has been written about the a7R's shutter design causing soft photos with long lenses at shutter speeds between 1/30 and 1/125. Luckily, I don't even own any long lenses. WTF: Sony

Price: The a7R lists for $2300, but can be bought new for as low as $1865. Make sure to budget $150-400 for an adapter if you're planning to use Canon lenses on the a7R. This brings the Sony in around $500 cheaper than a 5D Mark III, or $500 more than a 6D.

Final Thoughts: The Sony a7R has a few notable quirks for the types of shooting that I do. I also shoot 1-2 minute night panoramas at ISO 800, and the Sony doesn't perform well for long exposures at higher ISOs. For now, I'm sticking with my EOS 6D. It will be interesting to see what Canon has up their sleeves with the rumored 7D and 5D Mark III replacements.

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Words: In America photographers are outcasts

For in America photographers are outcasts. No one understands us. No one worries much.  I can't think of one non-photographer friend who has a sense of what I do, and I suspect that may be true for others. There's no place for us except within a narrow community of other photographers, gallerists, and misfits where we grovel for crumbs of attention in a steady downward spiral of mutual nonsupport. I feel that all the photographers in America could go away tomorrow (except the working pros who have a prescribed societal function) and no one would notice. it would be like the winos dissolving. Or the life coaches. Or Pinterest. Maybe that's why American photography has such a strong tradition, because it's a de facto outsider art.

Blake Andrews in B: Art of Noise

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